Ghost Types

There are as of right now only 12 different ghosts in the game.

Ghost Evidence
Here is all the ghosts and the evidence for them.


 * A Demon is the only ghost with both freezing temperatures and ghost writing.
 * A Poltergeist is the only ghost with fingerprints and ghost orbs.

Ghost Traits

 * A spirit has no real traits, and it is middle ground for all the other ghosts.
 * Jinn interact with electronics much more then other ghosts, turning them off and on.
 * A Mare tries to turn off as many lights as possible, especially in the ghost room. If you notice a sudden drop in activity when you turn on the light in the ghost room, it is likely a Mare.
 * Yurei drain sanity 2x the rate of other ghosts when hunting. If you notice your sanity drop faster when you are hunting, it might be a Yurei.
 * Phantoms are very much like Yurei. They drain 2x sanity when you look at them, and not much is different, apart from the evidence.
 * Oni are more active the more people are around it. If you notice a sudden drop in activity when you investigate alone, it may be an oni.
 * Shades are the opposite of the oni. Paranormal activity is rare to none if you are together. If you notice significant activity when you split up, it may be a Shade.
 * Demons hunt faster than other ghosts, and on professional, may attack whenever you step in the building. If you notice frequent hunts at high sanity, it may be a demon. However, don't mistake this for a group with an Oni or alone with a Shade.
 * Wraiths float most of the time, so footsteps can be rare. If you notice no footsteps, it may be a Wraith.
 * A Banshee only targets one player. If you notice one player being targeted with nobody else, it has a high chance of being a Banshee. A Banshee also cannot kill other people, no matter how close they are.
 * A Poltergeist moves objects more than other ghosts. If you notice more objects being thrown around a room, it is likely to be a Poltergeist.
 * Revenants move slowly when hunting and nobody is in view. They also can switch targets freely, a trait that other ghosts do not have.